Cointime

Download App
iOS & Android

A Brief History of the Metaverse and Crypto’s Role in It

TL;DR

The term “metaverse” describes the collective virtual spaces where our physical and digital worlds intersect. The concept has been bending the minds of science fiction enthusiasts for ages. However, it has only recently begun to show indications of becoming a reality, with technological advancements and the proliferation of the Internet. The role of blockchain technology in the metaverse has also become increasingly important, as it provides the infrastructure for creating a decentralized and secure platform on which it can be built.

Introduction

The term "metaverse" was first coined in the early ’90s in the sci-fi world. In the years since, the concept of a metaverse has evolved due to recent technological innovations. It has also gained increasing attention as a potential digital platform for both social and economic activity.

The rise of blockchain technology and cryptocurrency has also played an important role in the development of the metaverse. Many projects have already explored it, using these technologies to create decentralized and immersive virtual worlds. This article will provide a brief history of the metaverse and explore crypto's role in its evolution.

Defining the Metaverse

The metaverse is still not entirely defined. However, the general idea is that it is a virtual space connecting our digital and real-world lives. Some call it the next evolution of the Internet that will make online experiences interactive and immersive.

Defining the metaverse is difficult as it encompasses much more than just a single product, service, or project. Instead, it combines different technologies, such as the Internet, augmented reality (AR), virtual reality (VR), artificial intelligence (AI), 3D reconstruction, and the Internet of Things (IoT).

In science fiction where the term “metaverse” originated, it’s portrayed as a highly immersive and interactive virtual world. Today, blockchain technology and cryptocurrencies are taking actionable steps to make this concept a reality.

The Web3 movement has shown that the metaverse is not just confined to the sci-fi genre but is something that might already exist. Web3 has been forming an ecosystem that incentivizes developers to build metaverse-like decentralized applications (DApps), such as play-to-earn (P2E) games. Games like Axie Infinity, The Sandbox, and Decentraland already contain aspects of the metaverse, connecting elements of players' lives to online worlds.

A Brief History of the Metaverse 

Over the years, different ideas and technological advancements have driven us closer to the concept of the metaverse we currently understand. From the concept of binocular vision, through the creation of Bitcoin and Ethereum, all the way to the rebranding of Facebook – the metaverse has a deep foundation. 

1838

As mentioned earlier, the metaverse will probably use VR technology to immerse people in digital environments. The earliest instance of VR occurred in 1838, when scientist Sir Charles Wheatstone outlined the concept of "binocular vision," constructing a single 3D image.

This initial research led to the development of stereoscopes, a technology that uses the illusion of depth to create an image — the same technology VR headsets utilize today. 

1935

American sci-fi author Stanley Weinbaum published the book Pygmalion's Spectacles, which introduced readers to the possibility of virtual reality. The book's main character immerses himself in a fictional world using a pair of goggles that mimic all human senses, making the world seem real.

1938

It's often said that French poet and playwright Antonin Artaud was the first to use the term "virtual reality" or "la réalité virtuelle." He wrote about it in his collection of essays, The Theater and its Double, where he spoke about how theaters can stage characters, objects, and images to create alternative worlds.

1962

American filmmaker Morton Heilig built a machine that made people feel like they were riding a motorcycle in another location. The device, named Sensorama, immersed its users in a different reality by combining effects such as a moving seat, scents, and 3D screens. Even though the machine never progressed past the prototype stage, it demonstrated the possibility of blurring the lines between illusion and reality.

1984

Virtual reality pioneers Jaron Lanier and Thomas G. Zimmerman founded VPL Research, Inc., one of the first companies to develop and sell VR products such as VR headsets and data gloves (or wired gloves).

1989

British computer scientist Tim Berners-Lee wrote the first proposal for the World Wide Web while working at CERN. The web was initially created for universities and institutions to share information worldwide. 

1992

The metaverse was first mentioned in the sci-fi novel Snow Crash by Neal Stephenson. The American sci-fi writer illustrated a dystopian future world that allowed people to use digital avatars to escape to a better alternate reality. 

1993

Computer scientists Moni Naor and Cynthia Dwork invented the proof-of-work (PoW) concept to prevent service misuses, such as denial-of-service attacks and network spam. This controlled unwanted network behavior by requiring proof of work, such as computer processing time, from a service requester. 

2003

Linden Lab launched multimedia platform Second Life. While not fully immersive (no goggles or gloves are involved), users can connect to shared virtual spaces to explore, interact, and create using their computers. Second Life is not seen as a game but more of an online gathering place where anyone can create a new digital presence.

2006

Roblox Corporation released the game platform Roblox, which allows users to play various multi-player games. In addition, users can develop their own games and for others to play. While users can play Roblox for free, it has an in-game store where players can spend their virtual money, called Robux.

2007

Google released Street View to add to its existing Maps product. Street View enables people to turn a map into a representation of the real world — anyone can view a street on their mobile device or computer as it appears in real life. 

2009

Satoshi Nakamoto announced the first major decentralized blockchain and cryptocurrency, Bitcoin, in 2008. He then mined the first BTC in 2009.

2012

Entrepreneur Palmer Luckey launched Oculus, a headset whose hardware can connect users to a 3D virtual world where they can work, socialize and enjoy entertainment. Two years later, in 2014, Facebook bought Oculus, intending to scale the technology for the masses.

2014

Kevin McCoy and Anil Dash minted the first ever non-fungible token (NFT), Quantum, which contained an image of a pixelated octagon. Minted on the Namecoin blockchain, it wasn't called an NFT but instead, conceptualized as "monetized graphics".

2015

Vitalik Buterin proposed the idea of Ethereum in a 2013 blog post titled Ethereum: The Ultimate Smart Contract and Decentralized Application Platform. The decentralized computing platform Ethereum then launched in 2015. Ethereum allows developers to experiment with their own code to create DApps by using smart contracts.

2016

2016 was the year of both decentralized autonomous organizations (DAOs) and Pokémon GO coming into existence. The first DAO, simply called The DAO, was launched on Ethereum with a vision that every member could comprise its governing body.

Pokémon GO, which uses AR to connect to a 3D map of the real world, has become one of the most successful mobile games of all time. In 2016 alone, it became one of the world’s most profitable and widely used mobile apps, having been downloaded over 500 million times globally by the end of the year.

2021

Facebook rebranded to Meta, which then established the metaverse as something more tangible than a sci-fi concept. Since then, the company has invested billions of dollars in developing and acquiring metaverse-related resources such as metaverse content, software, and AR and VR headsets.

2022

Siemens and NVIDIA announced a joint partnership to create the Industrial Metaverse. The collaboration draws on Siemens’ reputation in industrial automation and software, infrastructure, building technology, and transportation and NVIDIA’s status as a pioneer in accelerated graphics and AI. According to the Siemens CEO, the collaboration will enable a real-time, immersive metaverse that connects hardware and software.

Blockchain and Crypto’s Role in the Metaverse

Blockchain technology and cryptocurrency can play a foundational role in metaverse development. Firstly, blockchains can provide the infrastructure for secure and transparent transactions in the metaverse, such as cryptocurrencies for fast and secure transfers of value. Secondly, the nature of Ethereum enables the creation of NFTs, which can be used to represent unique virtual items in the metaverse.

Thirdly, DApps could make metaverse services and functionality more decentralized so it won’t be controlled by any single organization. They can also enable users to own and control their data and assets, providing a level of security and autonomy that traditional centralized applications can't allow.

Other technologies involved in metaverse development include VR and AR, interactive tools that allow users to experience the virtual world by interacting with virtual objects and navigating the metaverse. Additionally, AI and natural language processing can help to create more realistic and interactive avatars within the metaverse.

As the metaverse continues to evolve, more use cases for blockchain and crypto are likely to be found. As it is, they have the potential to transform how people interact and how they conduct business in the metaverse. By enabling decentralized, trustless, and transparent interactions, blockchain and its applications can help to create a more open, secure, and efficient metaverse.

The Future of the Metaverse

Metaverse development has come a long way in recent years. However, the infrastructure and services required to support its growth have yet to be fully realized. For instance, the technology that drives virtual environments must be further developed to be as realistic and engaging as possible.

In addition, the metaverse requires high-speed, low-latency networks that can support large numbers of users in real time, as well as tools and platforms to create and share virtual experiences. There are also issues related to privacy, security, and governance developers must address to ensure the metaverse is a safe and inclusive space for all users.

Additionally, the growth of the metaverse will likely be influenced by further innovation in technologies like extended reality, AI, machine learning, 3D engines, cloud, edge computing, and 5G connectivity. As they improve, the metaverse will become increasingly immersive and realistic, allowing users to experience a digital world that feels just like the real one.

It's still too early to say if the metaverse will become the killer app for blockchain technology. However, as blockchain can securely and transparently record transactions and enable the creation of digital assets and new applications, it could be a fitting choice for the development and operation of the metaverse.

Closing Thoughts 

The concept of the metaverse has its roots in sci-fi, beginning as a fictional universe explored in books, TV, and film. However, as technology has advanced, the idea of an immersive shared digital world has become increasingly feasible.

The rise of cryptocurrencies and blockchain technology has also played a significant role in the development of the metaverse by providing a decentralized and secure platform for virtual transactions and interactions. While the metaverse as we know it today is still in its infancy, it holds enormous potential for transforming how we live, work, and play in the digital world.

Comments

All Comments

Recommended for you

  • KOSPI Index in South Korea Rises by 3%

    On June 30, the KOSPI index in South Korea increased by 3%, reaching 8647.03 points.

  • Analysis: Overweight in Chip Stocks Pushes South Korean Market into Danger Zone

    On June 30, news emerged that the global AI boom has driven the stock prices of Samsung Electronics and SK Hynix to historic highs this year. However, this surge has also exposed the structural vulnerabilities of the South Korean stock market, which is not accustomed to extreme volatility. Currently, SK Hynix and Samsung account for a record 60% of the KOSPI index, up from about 40% two years ago. Last week, after a significant market downturn, regulators intervened twice to suspend KOSPI trading to stabilize market confidence. Plans to introduce large-cap stock options, including those for SK Hynix, have been postponed. One concern is that retail investors are borrowing money to buy shares of Samsung and SK Hynix, which could expose them to margin call risks—where brokers require additional cash when stock prices fall below a certain level. The excessive concentration of market risk in these two stocks may also prompt institutional investors to withdraw, thereby amplifying downward pressure on stock prices. Matthieu Lacheteau, head of equity research at Baosheng, stated that the recent market trends serve as an important reminder of concentration risk. When investor positions become crowded, high volatility should be expected.

  • TrendForce: New Factory Production Timelines Likely Between Late 2027 and 2028, DRAM Supply Shortage to Persist

    On June 30, according to Yicai, analysts believe that the expansion plans of the two major South Korean memory manufacturers are primarily aimed at server DRAM (Dynamic Random Access Memory) and HBM (High Bandwidth Memory) products. Whether this will affect the competitive landscape in the memory market will depend on the capacity expansion plans released by other manufacturers. TrendForce analyst Xu Jiayuan stated that the new factory production timelines are likely to fall between the second half of 2027 and 2028, and that the DRAM supply shortage will be difficult to reverse before then. Regarding whether the latest expansion plans from South Korean manufacturers will impact the memory competition landscape, he noted that AI-driven demand growth is strong, and it is expected that various suppliers will successively release their capacity expansion plans. Ultimately, each supplier's market share will depend on the implementation of their expansion plans and customer composition. 'Samsung Electronics and SK Hynix's expansion plans from 2026 to 2030 are primarily aimed at securing long-term orders from large cloud providers, thereby increasing their market share in high-margin server DRAM and HBM.'

  • DBS: Optimistic GDP Growth Outlook for Singapore in the Second Half

    On June 30, Chua Han Teng, a senior economist at DBS Group, stated in a report that as tensions between the U.S. and Iran ease, Singapore's GDP growth outlook for the second half of the year is becoming optimistic. With improvements in financial markets, business, and consumer confidence amid a reduction in geopolitical tensions, the country's economy may benefit. There also appears to be further development potential in the global AI-driven technology cycle. As major hyperscale cloud service providers strengthen their AI infrastructure, demand for Singapore's storage chips, server-related products, and semiconductor equipment will be boosted. DBS Group has raised its GDP growth forecasts for Singapore for 2026 and 2027 from 2.8% and 2.3% to 4.3% and 3.0%, respectively.

  • South Korea's KOSPI Index Rises by 2%

    On June 30, South Korea's KOSPI index increased by 2%.

  • Ethereum Spot ETF Sees $30.04 Million Net Outflow Yesterday, Marking 8 Days of Continuous Outflows

    On June 30, according to SoSoValue data, the Ethereum spot ETF experienced a total net outflow of $30.04 million yesterday (Eastern Time, June 29). The Ethereum spot ETF with the highest net inflow yesterday was Blackrock's ETF ETHA, which saw a net inflow of $5.8693 million, bringing its historical total net inflow to $11.086 billion. Following this was Fidelity's ETF FETH, with a net inflow of $5.2520 million, currently totaling $2.113 billion in historical net inflows. The Ethereum spot ETF with the highest net outflow yesterday was Blackrock's Staked ETH ETF ETHB, which had a net outflow of $37.549 million, with a historical total net inflow of $520 million. As of the time of this report, the total net asset value of Ethereum spot ETFs is $8.594 billion, with an ETF net asset ratio (market value relative to total Ethereum market value) of 4.4%, and a cumulative historical net inflow of $10.873 billion.

  • Bank of Japan Appears More Hawkish Internally, But Dovish Opposition Votes May Double

    On June 30, the Bank of Japan appointed Ayano Sato, seen as a supporter of loose monetary policy, as a new policy board member. This appointment increases the likelihood of two dissenting votes on future interest rate hike proposals. Although the nine-member committee still maintains a hawkish stance overall, this structural change may slow the pace of policy tightening by the Bank of Japan. Additionally, the committee's most steadfast hawkish members, Naoki Tamura and Hajime Takeda, will leave their positions in July next year, adding uncertainty to the path of policy tightening. Sato is scheduled to hold a press conference on Tuesday at 5 PM Tokyo time (4 PM Beijing time), and the market will closely watch whether she aligns with Masayoshi Amamiya in opposing further tightening. Her formal policy debut will occur at the meeting on July 30-31, where it is widely expected that the Bank of Japan will keep interest rates unchanged. The market will weigh the evident monetary caution of Sato, related to the financing costs of government investment plans, against the Bank of Japan's established position of continuing to tighten policy in response to price pressures driven by energy shocks.

  • Bitcoin Spot ETF Sees $231 Million Net Outflow Yesterday, Marking Eight Consecutive Days of Outflows

    On June 30, news emerged that, according to SoSoValue data, the total net outflow from Bitcoin spot ETFs reached $231 million yesterday (Eastern Time, June 29). The Bitcoin spot ETF with the highest net inflow yesterday was the ARK ETF from Ark Invest and 21Shares, with a single-day net inflow of $49.969 million, bringing its historical total net inflow to $1.209 billion. Following this was the Grayscale ETF GBTC, which saw a net inflow of $35.1026 million yesterday, while its historical total net outflow now stands at $27.108 billion. The Bitcoin spot ETF with the largest net outflow yesterday was the Blackrock ETF IBIT, which experienced a net outflow of $300 million, with its historical total net inflow currently at $60.466 billion. As of the time of this report, the total net asset value of Bitcoin spot ETFs is $73.190 billion, with an ETF net asset ratio (market cap relative to total Bitcoin market cap) of 6.05%, and a historical cumulative net inflow of $51.375 billion.

  • FTSE China A50 Index Futures Rise Over 1%

    On June 30, FTSE China A50 Index futures rose over 1%.

  • Goldman Sachs: A 1% Increase in Samsung and SK Hynix Weight Could Lead to $2 Billion Foreign Capital Withdrawal from Korea

    On June 30, Goldman Sachs' Timothy Moe and John Kwon pointed out that a 1 percentage point increase in the combined weight of Samsung and SK Hynix in the Korean stock index could lead to approximately $2 billion in foreign investor withdrawals from the Korean market, as the U.S. Investment Company Act requires portfolios to meet diversification thresholds. Goldman Sachs also noted that a significant influx of funds into leveraged ETFs, along with increased options trading and retail margin trading, has created a structural environment where daily price fluctuations far exceed what corporate fundamentals can support. The growth in Korea's asset management scale since last year has primarily been driven by investment returns rather than new capital. As valuations rise, institutional investors' mechanical exposure to market volatility is also increasing—often related to hedging strategies. This means that even a mild market correction could trigger a series of forced sell-offs.